Sunday, February 7, 2010

Epic Chaos Battle + Dissidia Ending = Tears for a Lifetime



Having defeated Chaos in his lair of comets and flaming pit of despair , I have come to a conclusion that all bad guys aren't that bad, and hard. The final mission in the Shade Impulse quest was a respite from those pesky and hard-hitting mannequins. My latest conquest was with Zidane and we did good job carving Chaos's body - each Final Fantasy warrior dissipated and Chaos's farewell turned back the world to its lush, abundant state. Am I spoiling too many of these precious scenes?

Anyway, the "emotionally-driven" ending marked Dissidia inside my heart - I've spent so many hours training all the characters, gathering all accessory boosters, weapons, armors, gauntlets and helms, listening to every part of the conversation that Cosmos had already destined for her warriors etc... None of it compares on how the ending credits made the game more legendary and memorable.

Listen to it and all those glorious memories battling goblins and encountering difficult boss battles will soon come back to you. One of the best moments in Final Fantasy moment - goodbye once again, Tidus!

Thursday, January 21, 2010

That First "Fantasy" Post





It has been a while since I checked out my blog and it's good to see that my custom template is now operating under normal conditions. Let's talk Final Fantasy all the way. Ehem!

As a result of my grade school graduation, I was presented with a copy of Final Fantasy IX as a 2-month treat away from homework and graded recitations - it was a pretty delayed gift as Final Fantasy X was then released before I could even start with Disc 1. Nonetheless, it was my stepping stone in playing the best (as far as I'm concerned) role-playing game ever spawned.

During my quest, I was into the RPG platform and I have remembered playing Chrono Cross first - I quickly shifted from game-to-game since I could not finish the Viper Manor infiltration which requires the player to push a secret switch hidden on one of the pillars. Right before playing Final Fantasy IX, I had already played a host of other RPGs such as Alundra, Chrono Trigger, Legend of Legaia, Breath of Fire IV and Threads of Fate.

These games represented a variety of gameplay mechanics which I didn't appreciate. For example, Legaia instructs players to randomly input a command which will fill their combo gauge thus, unlocking martial arts moves that can quickly dispatch an enemy. Oh-oh, Gamefaqs was not that yet popular during that time and unlocking combos is very hard.

I had to search for a game that consistently require players to alternately finish quests and increase their stats once in a while and Final Fantasy IX was the definite answer. Some of may think that I'm pretending to become an authoritative blogger by posting things related to FF. Yes, maybe I am and the proof that I started out playing Final Fantasy IX first than Final Fantasy I is concrete evidence of my gaming sin.

I'm just going to pour my emotions here first: FF IX was more of a refresher of some of the games that I had played and traversing the perennial and mist-enveloped valleys and knolls of Terra was something out of the extraordinary.Everything was wrapped under a great and solid package: lovable characters, memorable story and rewarding side-quests.

I'll be adding the serious stuff next time and I'll explain further my Final Fantasy IX is my "numero uno."
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